SVG
mxcad 4/22/2022
# SVG graphics MxDbSVG
We can create an SVG graph by instantiating an Mx.MxDbSVG() object.
Click Mx MxDbSVG API (opens new window) to check the properties and methods in detail.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>MxDbSVG Give an example</title>
<script src="https://unpkg.com/mxdraw/dist/mxdraw.umd.js"></script>
</head>
<script type="module">
Mx.loadCoreCode().then(async () => {
// Create a control object
Mx.MxFun.createMxObject({
canvasId: "mxdraw", // id of the canvas element
});
})
// Draw svg picture function
function draw_svg(){
// Instantiate the fetch point object
const getPoint = new Mx.MrxDbgUiPrPoint();
// The first mouse click
const pt1 = await getPoint.go()
if(!pt1) return
// Current mouse position
const pt1 = getPoint.value()
let svg = new Mx.MxDbSVG()
let svgSrc = "https://img.alicdn.com/imgextra/i2/O1CN01FF1t1g1Q3PDWpSm4b_!!6000000001920-55-tps-508-135.svg"
svg.setSvgPath(svgSrc)
svg.setSvgPostion(new THREE.Vector3(pt1.x, pt1.y, pt1.z))
svg.svgReverse = true
svg.svgMargin.x = 0.2
// The default insertion point, in the lower left corner of the image, is set by setting a new insertion point.
svg.setSvgAlignmentRatio(new THREE.Vector2(0.5, -1))
svg.setRenderOrder(100)
let iSize = 50
svg.setSvgSize(new THREE.Vector2(iSize, 0))
svg.fixedSize = true
svg.color = 0x00ff11
Mx.MxFun.getCurrentDraw().addMxEntity(svg)
}
// Bind button click event
document.getElementById('btn').addEventListener('click', () => draw_image())
</script>
<body>
<div>
<button id="btn">Draw SVG pictures</button>
</div>
<div style="height: 80vh; overflow: hidden;">
<canvas id="mxdraw"></canvas>
</div>
</body>
</html>
Effect:
- Click the Draw SVG Diagram button and execute the draw function to start drawing
- Click the canvas to display the SVG vector image